Tuesday, 25 February 2014
Jaws
Whenever Jaws is approaching or on screen, his let motif plays. This is made up of a cello that starts off slow and speeds up as he gets closer. This creates tension as you wait for him to approach his victim.
Tuesday, 11 February 2014
Foley Recording Plan
1) Draw at least 3 individual technical diagrams on the attached sheet of how you will set up each of your Foley sounds on the Foley floor.
2) Whilst making your recordings, please take some photographs to show how you set up your Foley floor.
3) Thinking back to what we covered in lesson (and looking back at the PowerPoint my Blog) when recording your sound effects how will you ensure that you get a good, clear recording? (positioning microphones / recording location / monitoring and controlling of recording levels via UV meters) fundamentals of decibels (dBs) / background noise
I will aim the microphone at the sounds to pick up the audio. I will record in the studio to reduce background sound.
4)What type of microphone will you use and why is this an appropriate microphone to use / how will it help you to get the best recording?
5) when recording what issues do you need to be aware of
1. Dodgy equipment
2. Peaking levels
3. Might drop something on someone
Tuesday, 28 January 2014
Parallel Sound in Jaws
What Parallel sounds are present in this scene?
The soundtrack, which includes Jaw's leitmotif
What are the Parallel sounds telling us about the scene?
That the shark (Jaws) is dangerous and the guy in the cage is in trouble.
Mood/narrative/nature of character (Jaws) / what is going to happen?
Jaws is attempting to break into the cage and eat the guy in there. The mood of the scene is supposed to be scary.
The soundtrack, which includes Jaw's leitmotif
What are the Parallel sounds telling us about the scene?
That the shark (Jaws) is dangerous and the guy in the cage is in trouble.
Mood/narrative/nature of character (Jaws) / what is going to happen?
Jaws is attempting to break into the cage and eat the guy in there. The mood of the scene is supposed to be scary.
Soundtrack Quiz
Terms: Non Diegetic, Diegetic, Bridge, Contrapuntal, Parallel Sound.
| |
Sound that goes hand in hand with the image on screen
| Parallel Sound |
Sounds that the characters in a film cannot hear (outside of story space)
| Non Diegetic |
Sound that contrasts / juxtaposes the image on screen
| Contrapuntal |
Sounds that the characters in a film can hear or sounds whose sound source is visible on screen or implied (inside the story space)
| Diegetic |
When music or sounds continue into the next scene. It creates smooth transitions from scene to scene.
| Bridge |
Tuesday, 21 January 2014
Treatment
Treatment
Name of Production: Shaun of the Dead
- What feel or mood are you hoping to achieve with the sound for this clip (i.e. how do you want the audience to feel and at which points in the scene? Describe the music/soundscape are you going to add to the clip (pace, tone, style, pitch - you can use the musical terms we have discussed in class) and what response you hope to elicit in a listener.
- Where will you get your music from? (pre-recorded music; public domain, licensed, own) and what considerations do you need to be aware of when using music/sounds?
- What foley sounds are you going to record in the studio and add to this clip and what will they add to the scene:
- Do you need to record any sounds out on location, if so which?
- Who will be in your recording crew to help you get your sounds and what are their individual roles and responsibilities?
Friday, 25 October 2013
50 Words
- Tense
- Countdown
- Build Up
- Fast
- Techno
- Silly
- Triumphant
- Odd
- Upbeat
- Adventure
- Heroic
- Enthusiastic
- Nonsensical
- Happy
- Bizarre
- Epic
- Mystery
- Introduction
- Beginning
- Opening
- Lift music
- Parody
- Latin
- Jazz
- Corporate
- Suspense
- Shock
- Downbeat
- Intense
- Dark
- Hope
- Freedom
- Dramatic
- Optimism
- Retro
- Infomercial
- PSA
- Cheerful
- Dated
- Eerie
- Unnerving
- Slow
- Mysterious
- Puzzling
- Unknown
- Curious
- Isolated
- Groovie
- Funky
- Bright
Tuesday, 15 October 2013
The Soundtrack Purpose
Sets a Pace for a Scene
The music slowly builds up to built tension as you see them get ready for battle so the audience knows how to feel about the scene. When it shows the woman and hobbit, the soundtrack goes silent to show the tension and emotion they are feeling about the battle. As they charge at the orcs, the music picks up until they finally reach each other and it continues to be a triumphant tune to show that the orcs haven't slowed them down.
Establish an atmosphere/mood
As the film shows close ups of the characters faces, the music helps show that they are feeling worried about the upcoming battle. The horns and drums used when both sides are showing up are also commonly associated with war.
Entice the imagenation
Sounds are added for things like arrows hitting to swords slicing the orcs. While these aren't sounds you'd hear in real life, they help make the scene feel more real. They have also created sound effects for the dragons for the sounds they make and the sound their wings make as they fly off so that they seem more real.
Subscribe to:
Posts (Atom)

